WILL YOU ESCAPE LIVE ?

A brutal serial killer has captured you and your friends. He’s going to torture and kill you. Can you escape from this nightmare?

THE COLLECTOR

A LIVE ESCAPE FROM A NIGHTMARE

STORYLINE

The infamous killer is still on the loose. He kidnaps people in the middle of the night. He tortures and kills them.

They call him «The Collector» for the gruesome trophies he takes every time he kills. What kind of trophies? Police keep this disturbing information a secret. But you have a chance to find out the truth for yourself.

You have been captured, handcuffed and brought to an abandoned shed. The killer will come back in 20 minutes to finish you off. Will you be able to escape in time?

GAME FEATURES

20

Minutes

2-4

Players

1

Rooms

5

Puzzles

12

Steps

1

NPC

DIFFICULTY
FEAR
COLLABORATION
TECHNOLOGY
SCENOGRAPHY

GAME CONCEPT

A brutal serial killer captures his victims and brings them into his abandoned shed to torture and kill them.

The game is a “mini” room escape, lasting 20 minutes, which takes place in a single environment.
The limited duration of the game, and the fact that the game consist of one room, are well suited to the creation of a demo room escape, to be offered to customers as a marketing initiative at fairs and industry events.

A GAME FROM TONY

Profiles - Avatars - Tony

The setting itself is not particularly complex, so it can be created with mobile walls, making the game easily transportable from one location to another. The game has already been build by one of our member using a removable and transportable wooden shed. It has been installed in different fairs and has always thrilled the public.

Given the very small size of the adventure game environment, it is recommended for a group of 2-4 people.

The game master welcomes the players and introduces them to the plot of the game.
At this point it is recommended that the game master impersonates the character of the serial killer, disguised in old and tattered clothes full of blood stains.

Threatening players with a fake knife, the serial killer then leads them into his shelter, a desolate hut hidden inside a forest.

The killer handcuffs players to the wall of the room, hangs the handcuff keys on an unreachable nail on the opposite wall, threatens his victims to return to kill them within 20 minutes and then leaves the hut closing and locking the door behind him.

At this point the game takes place inside the shed. A single room with shelves, a table and a few chairs.
Players must first find a way to break free from the handcuffs and then look for a spare key that will allow them to escape from the shed in 20 minutes before the killer comes back to torture and kill them.

In order to succeed they will have to discover gruesome details about the killer, how he tortured his victims and how he killed them, but above all what he liked to collect off their bodies.
The music, the scenery, the time flowing incessantly, will make the escape exciting and thrilling.

PUZZLES

Five puzzles, five intriguing situations, five challenges to overcome with gruesome and disgusting details to be discovered. Fun is assured.

MAP

The action takes place in only one room, the shed hidden in the forest.

Layout of the game

The Collector - Floor Plan

WHAT'S INCLUDED

By purchasing the product you will be granted access to a private area of the web site where you will find the detailed Escape Room Design documnetation.

The documentation consist of:

STORYLINE

GAME CONCEPT

GAME FLOW

ALL PUZZLE DESIGNS

REFERENCE FLOOR PLAN

SETTING SUGGESTIONS

RESETTING LIST

But that's not all. You also gain access to:

ACCESS TO A DEDICATED DISCUSSION AREA

ONE COMPLIMENTARY ORIGINAL SOUND SCORE

HIGH-RES IMAGES

In the discussion area you con talk about the game with other owners and with the game designer.
The complimentary sound score has been composed specifically for the room by our musician, is royalty-free and can be used in our room.
The high-res images are royalty-free and have been selected to be used in your web site or marketing materials.