ESCAPE ROOM SCENARIOS
Here are the Escape Room Scenarios we have already produced. Others are on the making.
Here are our single Puzzle Designs. We've packed them in packages of 8, so that you can choose which one to purchase. Do you want to get them in bulk? We've a MEGA Pack for you!
WHO WE ARE
We are passionate about escape rooms and most noteworthy willing to share with your our experiments and our ideas.
We are an international group of professionals, owners and fans of escape room games, experts in game-design, set design and scenography, technology, music and entertainment.
For several years we have run numerous escape room locations and have designed and built many games, with maximum attention to the quality of the puzzles, the game experience, the sets and the scenography, the sound accompaniments, special effects, an intelligent use of technology, and proper interaction between game masters and players.
We wish to provide you with the experience we've gained over the years, making it accessible with limited investments, contributing to the establishment and operation of your escape game with a high quality standard.
We love escape room games!
Consequently we love experimenting with creative puzzles and new ways to entertain.
Have you got a few ideas you would like developed ? We're here, first of all, to listen and to interact! Join us!
In our lab we play with new puzzles every week, and as a result, we continuously come up with new ideas.
Not just rough ideas !
In our lab we love producing high quality puzzles and detailed descriptions!
Do you want to know something more about each of us?
Steph is a storyteller with a deep love for live-action, video games and escape rooms. When he is not writing short stories and screenplays, inventing new live-action games, or walking around talking to himself, he’s inventing new logic puzzles and escape room game concepts. He has created more than fifty of them!
Gabry is a sudoko champion, puzzle developer and in love with brain teasers. He loves writing stories, games and creating new logical puzzles. When he's not training himself for the next sudoku championship, he can be found thinking of new ways to challenge your mind.
Lynda was led to game design by her hobby - scavenger hunt. First it was just a hobby, but she was a fan of it! In a few years, since 2010, she started to write her own games and people loved them (and still do) ! The main secret for a good game is the creator’s desire to make people feel real emotions. Use all five senses the fullest, so players will say at the end: Woooow!
Tony is the tech guy of the group, always playing with computers, programming software or designing new electronics. When he's not in front of his screen, you can surely find him eating an ice cream or biting a chocolate. Ah, he has designed treasure hints since he was a boy and now enjoys designing escape room puzzles and integrating technologies into them.